Post #7 - Gamification
Going off of this weeks topic of MALL, gamification was on my mind. So I wasn't surprised when I saw the concept popping up when I searched for an ESL article for this weeks blog post. The article was titled "Technology for the ESL Classroom that Students cannot resist" and number 8 on the list was "gamification." They cited "The Oregon Trail," "Pokemon Go" and "The Sims 3" as great classroom games that can support our L2 students within the classroom. A lot of these games are familiar so implementation wouldn't be difficult and all provide story lines with English captions. L2 students can build on words they already know. Other tech that was mentioned in the article, would be familiar to us - podcasts, blogging, and translation software. Translation software is still the method that I am most comfortable using in my classroom. I have used Google Translate to help with email communication with parents and to translate worksheet